Best solution for window.onload replacement Friday, May 18, 2007 |
But the solution is sometime incorrectly using for resolve the problem.
In case of document.readyState is "interactive", the page must be refreshed. So if you newly navigated to a page, the readtState never be "interactive".
And after a deeply test of "complete" status, it has some behavior as window.onload.
Dean has a solution, it is smart and cross-browser(IE,Mozilla,Opera,Safari).
http://dean.edwards.name/weblog/2005/02/order-of-events/
I Traced the post above, read all the comments and finally got a perfect solution:
// Dean Edwards/Matthias Miller/John Resig
function init() {
// quit if this function has already been called
if (arguments.callee.done) return;
// flag this function so we don't do the same thing twice
arguments.callee.done = true;
// kill the timer
if (_timer) clearInterval(_timer);
// do stuff
};
/* for Mozilla/Opera9 */
if (document.addEventListener) {
document.addEventListener("DOMContentLoaded", init, false);
}
/* for Internet Explorer */
/*@cc_on @*/
/*@if (@_win32)
document.write("<script id=__ie_onload defer src=javascript:void(0)><\/script>");
var script = document.getElementById("__ie_onload");
script.onreadystatechange = function() {
if (this.readyState == "complete") {
init(); // call the onload handler
}
};
/*@end @*/
/* for Safari */
if (/WebKit/i.test(navigator.userAgent)) { // sniff
var _timer = setInterval(function() {
if (/loadedcomplete/.test(document.readyState)) {
init(); // call the onload handler
}
}, 10);
}
/* for other browsers */
window.onload = init;
Labels: coding, javascript